If a player cannot follow suit, they may trump or discard at will. Each player must follow suit if possible.
After the dealer has bid last, it is a responsibility of the scorekeeper to announce 'Over,' or 'Under,' or 'Even,' according to how the total of bids compares with the number of tricks. Thus, on the first deal the possible bids are 'One' and 'Zero.' The total of all bids need not be equal to the number of tricks in play. The Biddingīeginning with the player to the left of the dealer (the first hand), each player in turn bids exactly the number of tricks that they expect to win. When the last deal leaves no odd card to turn up, the deal is played at no-trump. The turn-up fixes the trump suit for that deal. Having completed the deal, the dealer turns up the next card of the pack. With four players, there are 13 deals with five players, 10 deals with three players it is advisable to limit the game to 15 deals. In the first deal, each player receives one card in the second deal, two cards and so on to the limit. The DealĮach game comprises a series of deals.
The goal is to win exactly the number of tricks bid, neither more nor less. There are many variant rules, but the most popular way of playing is presented here.